Teachers use technology to enhance their productivity and professional practice. Teachers:
use technology resources to engage in ongoing professional development and lifelong learning.
continually evaluate and reflect on professional practice to make informed decisions regarding the use of technology in support of student learning.
apply technology to increase productivity.
use technology to communicate and collaborate with peers, parents, and the larger community in order to nurture student learning.
Sample: Online Educational Games rubric
Group #2
Denise Mathews
Lynes Bayonito
Cristina Delos Reyes
Rozalyn Pama
ONLINE GAMING RUBRICIC
Content: Math
Grade Level: 1-8
Instruction: Place an "X" if the online game has the following.
GROUP EVALUATION | Excellent5 | Very Good4 | Good3 | Fair2 | Poor1 | Rating |
Knowledge Gained | ||||||
· Learning objectives were met | 3.75 | |||||
·Enough practice problems for mastery | 4.25 | |||||
Accuracy of Content | ||||||
·Information is correct | 5 | |||||
·Content is relevant to curriculum | 4.75 | |||||
Appropriateness | ||||||
·Content is age-appropriate | 4 | |||||
·Positive language is used | 4.25 | |||||
·Graphics do not hinder learning | 3.25 | |||||
·Options for levels of difficulty | 3.25 | |||||
Appeal to Student | ||||||
·Interactive | 3.75 | |||||
·Interesting and fun | 3.75 | |||||
Navigation | ||||||
·User-friendly | 4 | |||||
·Directions are clearly stated | 4 | |||||
·Control options are available | 3.25 | |||||
·Game uploads quickly and consistently | 4 | |||||
TOTAL | 55.25/70 | |||||